Auburn University Student and Technology Survey

 

Auburn University as a member of the non-profit higher-education organization EDUCAUSE conducted a Spring 2016 Auburn University Student and Technology Survey. Here are some results to consider in your course planning at Auburn. If you’d like to know about strategies for incorporating technology into teaching, please contact the Biggio Center at biggio1@auburn.edu

In a Typical Day How Much Time Do You Spend On?

In a typical day how much time do you spend doing the following? Social media - less than one hour: 32% - one to two hours: 42% - 3 or more hours: 26%. Streaming video - less than one hour: 43% - one to two hours: 34% - 3 or more hours: 23%. Online games - less than one hour: 82% - one to two hours: 11% - 3 or more hours: 7%. Research or homework - less than one hour: 7% - one to two hours: 38% - 3 or more hours: 55%.

 

What Devices Do Students Own?

Laptops: 100% own, 97% use in half or more courses, 99% say its important to their academic success. Tablets: 51% own, 18% use in half or more courses, 9% say its important to their academic success. Smart Phone: 99% own, 66% use in half or more courses, 76% say its important to their academic success.

 

What Do Students Want Their Instructors to Do More of?

  • 53% of student want instructors to do more with CANVAS.
  • 58% of students would like instructors to use more free supplemental materials on the web such as YouTube videos and Kahn Academy.
  • An even greater number of students, at 64%, would like instructors to record their lecture for use in clarifying difficult areas and reviewing for exams.
  • Students would also like faculty to incorporate the electronic resources from the publisher such as quizzes and practice problems.

 

Who Took the Survey?

3019 invited, 276 responded. 15% freshmen, 26% sophomores, 32% juniors, 27% seniors

Thank you to Auburn University’s Office of Information Technology for sharing these graphs with us.

Last modified: May 3, 2017